Doom 4 was originally intended to succeed Part 3 with a linear playing style that incorporates a Call of Duty-style movie plot, but it was later forgotten.
It is undeniable that Doom has a huge influence on the gaming industry, more specifically, the FPS games. This legendary FPS series marked its glorious return in 2016 with a reboot version called Doom accompanied by the values of classic FPS games. Besides the success of Doom 2016, the upcoming Doom Eternal is expected to continue that success. But things could have been different if the fourth Doom game wasn’t Doom 2016 but a different version, the original version called Doom 4 1.0
Doom 3 officially launched in 2004. Unlike the run and gun nature of the previous Doom games, Doom 3 focuses more on the plot and the element of horror. Ergo the game, though rated very positively, receiving mixed reviews from gamers. According to the plan, after Doom 3, there will be another survival horror project based on the elements of Doom 3 with the code Darkness. But the Darkness project was canceled early, making room for the development of Rage and a new Doom game. That is, the id Software team must split into two development teams. Doom 4 officially entered the first stage in August 2007 and was officially announced on May 7, 2008.
Most employees at id Software focus on perfecting Rage to keep the schedule and would join Doom 4 after Rage officially launched. Doom 4 is expected to be based on the id Tech 5 engine, aiming for 30 FPS on the console and 60 FPS on the PC, along with the excellent quality of graphics. At the same time, Doom 4 is also expected to be on the PS4.
The story of Doom 4 is said to follow Doom 3 and can be considered as a reboot of Doom II Hell on Earth. The setting will be in the post-apocalyptic Earth after being invaded by the Hell Legion. The game will follow a group of warriors, who set up a resistance army against the demons. According to the leaked images and videos, Doom 4 will focus primarily on building the storyline and characters, including tactical combat elements, cinematic cutscenes, and NPCs to help players interact better. The plot is thought to be more of a psychological war movie rather than mere science fiction.
In terms of gameplay, instead of the high-speed shooting style commonly found in FPS games from id Software, Doom 4 will be a more linear and cinematic game, similar to the trend of FPS games at that time which Call of Duty is the most representative example. Players can choose different conversations to interact with the characters in the game. Character’s control will be in the manner of contemporary FPS games, especially in the view of the open sight. The main character’s movement will be slower and more realistic, requiring certain tactics and calculations, along with the ability to hide and shoot behind obstacles equivalent to TPS games.
In light of elements from modern military shooters applied to Doom 4, this version is now referred to as Call of Doom by id Sofware staff. A special feature of Doom 4 is the melee mechanism called sync melee that allows the main character to deliver a finishing blow at close range. This finishing has many different animations, depending on the opponent, the location that the player is targeting and the surroundings. This can be considered as one of the few factors retained by Doom 2016 and utilized to become a glory kill with faster speed.
Many years have passed since its publication, information about Doom 4 is rarely released, making it become the talk of the town for a while. Rumors says that Doom 4 is canceled repeatedly despite id Software and Bethesda constantly reassuring the community. In 2013, Kotaku said that the Doom 4 project was stuck in the development hell state due to poor management and lack of strategic vision, whereby the whole project was restarted since 2011. When Doom 4 restarted, most of the key personnel did not continue to work on the project, including the legendary John Carmack. Virtually all the development team was replaced by people who were supposed to believe, be intensively passionate as well as understand Doom the most.
In regard to Doom 4 1.0, people working at id Software thought it was far from the quintessence that made Doom. Accordingly, this version of “Call of Doom” may be rich in cinematic and elaborate storyline, but it will force players to “take a while” before allowing them to confront the demons. If Doom 4 1.0 was completed, it could still be a good game. But a true Doom game is a place where only people and legions of demons from hell exist, that is enough.
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