Right in the middle of the fierce Battle with COVID – 19 epidemic, Xbox Live and Microsoft services were reaching a high record of users with more than 700% growth in a short time causing The server system overload and laggy
In recent times, the rapid spread of the COVID-19 epidemic has scared many people and they have to be ‘entrenched’ at home. Not only working at home but now the demand for home entertainment facilities such as games also increased sharply. According to Microsoft statistics, the number of users of cloud services has increased to 775%. This includes Xbox Live, a game service that connects millions of players every day.
There are millions or even billions of people are quarantining at home right now to avoid the spreading of coronavirus. The more home internet users the more weight of network infrastructure is affected. It is inevitable, And of course, the Xbox Live and Microsoft’s cloud services are also affected.
Microsoft said: “Everyone in Microsoft is working hard to support users, especially for health organizations around the world, to provide stable cloud services for everyone. In addition, we also try our best to serve hundreds of millions of users on the Microsoft portal in general and Xbox Live in particular, to work and play games at home. “
Besides increasing the demand for cloud services by 775%, Microsoft also reported that there are more than 900 million meetings in just one week and more than 300% of the users of the Windows Virtual Desktop service. It is known that Windows Virtual Desktop is an Azure cloud-based service, bringing Windows 10 experience to devices running other operating systems.
Because of the rising demand for the internet at home and high record of Xbox users as well as Microsoft cloud, if you have lagging problems with Microsoft’s Xbox Live service, do not be too surprised, especially in a rush-hour like evening.